Pierre Felix Breton
With, over 20 years of experience working with CAD, computer graphics, visualization, and rendering softwares. Pierre-Felix is a specialist in CAD interoperability and physically based rendering workflows. He contributed to the design and development of award-winning, world-class CAD software products such as 3ds Max, Revit, AutoCAD, mental ray, iray and V-Ray.
Now a Sr Technical product Manager at Epic Games, Pierre-Felix is part of the team developing functionality relevant to the field of design & visualization in the Unreal Engine technology.